Last updated: July 2026
Capybara Arena: Auto Chess (“the app”) is developed by Neobile LLC. This policy explains what data the app handles and how.
Capybara Arena: Auto Chess has no account and collects no personal data. There is no sign-up, no advertising, and no cross-app tracking. Your progress stays on your device. The game plays fully offline against built-in squads; the only network use (optional Game Center and anonymous launch diagnostics) is described below.
Capybara Arena: Auto Chess has no online multiplayer. Every opponent you face is generated on your device from a set of built-in, pre-computed squads that ship inside the app. Your team, your board, and how you play are never uploaded to the developer or to any server — there is no server for game data.
If you open the leaderboard, Apple’s Game Center handles your score and identity under Apple’s privacy policy. The developer never receives your Game Center identity. If you never open the leaderboard, Game Center is never contacted.
During the launch period the app may send a handful of anonymous events (for example “a run was completed”) tagged with a random install identifier that contains nothing about you or your device. These pings exist only to confirm the game works, are not linked to your identity, are not used to track you, and are automatically discarded within hours.
Any in-app purchase is handled entirely by Apple through the App Store. The developer never receives your payment details; the app only learns whether a purchase completed, validated on your device. Nothing purchasable affects competitive balance.
Capybara Arena: Auto Chess is not directed at children and does not knowingly collect personal data from anyone. The game contains no user-to-user communication.
If this policy changes, the updated version will be posted at this same URL with a new “Last updated” date.
Questions about this policy or the app: nanosoftapp@gmail.com